Skills

Repeatable workflows for making games, with B.O.B. in Studio or any agent you use.

24 skills · 19 for game development · 5 integrations

19 skills from first idea to updates

1Shape the idea

Loops, levels and progression

2Build the core

Systems, worlds and controls

3Give it character

Art, animation and sound

4Play and refine

Feel, accessibility and testing

5Keep it growing

Updates that preserve progress

How skills work

Build. Play. Learn. Repeat.

Each skill is a development cycle you run again as your game grows.

  1. Start with contextThe current build, what you want from it, and what the last pass found.
  2. Run a focused passChoose one question, develop it, and test it in play.
  3. Carry it forwardKeep the decisions, the evidence and the next open question.

In Studio

B.O.B. reads the right skill as it works. Tell it which part of the game to develop, and bring what your last pass found.

Open Studio

With another agent

Open a skill and copy its agent prompt. Keep each skill’s folder and guides together.

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